Triss will be waiting at the end of the road. I found 50 orens in it, which isn’t too bad at this point in the game. Make sure that you look for a chest in the second camp. Once you’re down to two, just hold a parry and counter-attack whoever comes after you, and you’ll be fine.Ĭhanges to LotRO Epic Quests Over the Years If you can use an Axii to turn it into two-on-two, or a Quen to ignore some damage, you should be okay with just charging into the fray. That third man can really make things difficult though. I’d suggest using a lot of signs, or possible even laying a trap outside the camp to lure them into. The lesser bandits aren’t as much of a threat. Be careful of the big man with the spear. There are two camps with bandits at them. Move down the road toward the marked wreck. Triss will teleport off ahead of you to begin the inspection. He’ll point you toward the recent shipwreck that the Kayran caused. The main thing is to ask about the Kayran, of course. This will give you “In the Claws of Madness.” You can also ask for any other Witcher’s work. While you’re here, I suggest that you talk to him about hunting in the area. Once the cutscene plays out, you can talk to him about a number of things. She should agree to tag along at the end though.įollow her a few steps down the road and up the ladders to find Cedric in his watchtower. Triss will stop you as you go through the gate, and warn you about the job. Walk out the door at the town square to go outside to the marked area. Since Sile and the merchant both suggested that you find Cedric along the outskirts of Lobinden, that’s the best place to start. If you need more money, you can also go into the basement of the inn and win the fist fighting tournament. You should be able to buy the ore you need, and then craft a silver sword before you go. Most of them seem to be in the boxes next to the merchant, in fact. He has silver ore for sale, and you can pick up the rest of the silver sword’s component around town. I suggest that you take this money and go to the dwarf blacksmith over in the nonhuman district. It should be about 200 orens, which is a nice start. Geralt will also ask for an advance at the end, regardless of how aggresively you choose to ask. Threatening to walk away seems to be the safest step. You can use signs if you want, but just threatening to tell Sile that she’s being underpaid is enough. You can talk to him and insist that he up the fee to compensate for your extra assistance. He’s right by the harbor entrance in town. Two, you can negotiate your payment, and in fact probably should, before you go much further in attacking the Kayran. It’s doable, but there’s no real reason to do it. It will not be fun fighting monsters in the forest with a steel sword. One, in case you haven’t noticed, you need a silver sword. Convincing them to attend to their wounded man seems to be a good solution.īefore you go, there are two things to do. I suggest that you use one of your signs to talk them down. The men on the docks may get a bit belligerent. It’s on the second story, and accessible by the outside stairs. I suggest you learn what she has to say, and note that she has a room above the inn. There’s a woman, named Sile, on the dock who can give you a few words of wisdom on the Kayran. Once the dust settles, you’ll get a chance to talk to the men involved. Follow Triss out the back door to see the big Kayran attacking the pier. At some point, you’ll hear a commotion outside. You’ll get the quest regardless of any efforts on your part, when you go into the inn to talk to Triss, Roche and Dandelion. You can get the foreshadowing for this one by seeing any of the big posters hanging around town.
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